I have eliminated all explicit casts in punchtop #rust #win github.com/lopopolo/punchtop/commit/1e41ca3

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More #rust safety: removed a cast to usize with the new usize::from_be_bytes converter github.com/lopopolo/punchtop/commit/2263c80 #win

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#marketing is easier if you have metrics to support your impact. I like to always tie my metrics back to dollars.

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One common hangup I've encountered when discussing #marketing my work with other engineers is the notion that the work was easy or trivial to implement. That's not the important part! What the org cares about is impact. Tell a good story!

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To be good at #marketing yourself, you need to be good at communication, both written and verbal. Don't be afraid to talk about your work, either to your manager, your skip level, your users, an email list, or the company all hands meeting.

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As an engineer, I care very much about #marketing myself, my team, and my work. I am of the impression that my work does not speak for itself, I have to speak for my work. Being high impact means making sure the org knows it, too.

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The game that I'm working on is punchtop github.com/lopopolo/punchtop #win #rust #powerhour

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Making a mental note that I've decided to go static with hyperbola. Not sure when this project will get done, but here's to 2019. I have dreams of a custom #webpack and #markdown generator, S3 and CloudFront for distribution.

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I made a small #rust crate called stream-util for a game I'm working on. github.com/lopopolo/punchtop/tree/master/stream-util allows graceful drains of tokio mpsc channels or canceling a futures Stream. Clippy pedantic and fully documented #win

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I implemented a #rust client for the #chromecast protocol for a game I'm working on. I collected a fairly exhaustive set of protocol documentation: github.com/lopopolo/punchtop/tree/master/cast-client

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